Unity3D Tips #1 : Unity and svn
We are in the middle of finishing our game play prototype for Caravan, in another post I will write a post portem on how it was to give up my student job in exchange for developing a game with some friends. Just now I wanted to change a small token of knowledge we discovered today.
When working with Unity3D and version control, it can get ugly sometime. But we got it working using the official manualĀ found at http://unity3d.com/support/documentation/Manual/ExternalVersionControlSystemSupport.html .
This works create but we had some problems with the optional seventh step, it didnt work, because no editor was set. When we change propedit to propset an explicit target was missing. What worked in the end was svn propset svn:ignore "*" PathToProject\Library
With this we now have a clean commit window making developing a lot less painful. Hope this helps some of you.